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    <item rdf:about="http://www.fsf.org/blogs/licensing/20050211.html">        <title>Censorship envy and licensing</title>        <link>http://www.fsf.org/blogs/licensing/20050211.html</link>        <description>Why we don't have political terms in our licenses (even for really important issues).</description>
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Why we don't have political terms in our licenses (even for really important issues).<![CDATA[<p><strong>by David "Novalis" Turner</strong></p>

<p>
Nuclear war is a really bad thing.
</p>

<p>
It's so bad that we want to work really hard to avoid it.  As the
copyright holders of a whole bunch of free software, FSF has a lot of
power.  So, why do we permit the use of free software in nuclear
weapons?
</p>

<p>
The GPL represents a truce between mutually hostile powers.  Gigantic
companies, who compete relentlessly in other areas, cooperate to
improve the GNU C Compiler and other free software.  And individuals
from rival political movements, from communists to libertarians to
radical anarchists hack on Free Software.  I've met Free Software
hackers who are evangelical vegans, and Free Software hackers who
drive SUVs.  
</p>

<p>
So, let's say we decided that version 3 of the GPL would contain a
clause which would forbid you from using GPL software in nuclear
weapons.  The anti-nuclear activists would be very happy.  But what
about the anti-torture activists?  Or people who oppose genetically
modified foods, or the free biotech people?  They would all be
understandably upset that their pet cause is being neglected.  And the
nuclear engineers wouldn't be real happy about it either.  Eugene
Volokh makes the same point about free speech in general:
</p>

<p>
"<a
href="http://www1.law.ucla.edu/~volokh/flag.htm">
Think of it as "censorship envy" -- if my neighbor gets to ban
symbols he dislikes, why shouldn't I get to do the same? </a>"
</p>

<p>
So, we reject restrictions on who can use free software, or what it
can be used for.  By keeping everyone on a level playing field, we get
the widest possible participation in the free software movement.  And
the anti-nuclear activists are still free to use free software to
organize and spread their ideas.  
</p>
<p><a href="http://www.fsf.org/licensing/translations/20050211.de.html">Read this article auf Deutsch</a>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>root</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:38Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/20050324tedt.html">        <title>Digging the Value of Source</title>        <link>http://www.fsf.org/blogs/licensing/20050324tedt.html</link>        <description>An example of why we need to know the reach of our intellectual interests.</description>
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An example of why we need to know the reach of our intellectual interests.<![CDATA[<b>By Ted Teah</b><br>
<br>
Recently, the "Big Dig" construction project here in Boston ran into
some big trouble over software. It seems that the Massachusetts
Turnpike Authority (MTA) the agency in charge of the Big Dig, failed to
stipulate all their rights to the Integrated Project Control System
(IPCS) program of Transdyn Inc. It is clear that they had the right to
execute the program, but when it came time to hand the project off to
the next lowest bidder, there was no source code to be found. <br>
<br>
At the end of the “early-build” contract, the final development of IPCS was to
be done by the winning bidder of the “full-build” contract. Honeywell,
a bidder on the “early-build” contract, was the lowest bidder on the
“full-build” contract. Transdyn argued that the software in question
was off-the-shelf so they did not need to provide the source, while the
MTA contended that the numerous changes to tailor the software to the
circumstances make it a custom work, which would entitle the state to
the source code.
<br>
<br>
After an out-of-court settlement by the State, in the amount of
$350,000, Honeywell, was able to use Transdyn's work. The total cost of
this incident, according to the state auditor, exceeds $10 million.
This causes a smirk to flit across the faces of all those who have ever
looked over their employment contracts and seen words to the effect of,
"anything you say, see, think, or do which is in anyway related to our
current business and or planned business is OURS!" Agreed, there are
differences between contractors and employees which affect the legal
analysis of the situation. But you would have thought that by 1994 even
the government would have realized that you don't truly have the
program until you have the source. Too bad they didn't talk to the
Government Open Code Collaborative, to which Massachusetts belongs.
<br>
<br>
If nothing else this serves as a poignant example of the importance of
securing an employer disclaimer. That is, if you want the peace of mind
that your piece of mind is yours, get a disclaimer.
<br>
<br>
<br>
Source: NO.2003-0510-3C3 Independent State Auditor's Report on Certain
Activities of the Massachusetts Turnpike Authority's Central
Artery/Third Harbor Tunnel Contract C22A1 January 1994 Through December
2004]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>tedt</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:39Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/20050325novalis.html">        <title>The Basics</title>        <link>http://www.fsf.org/blogs/licensing/20050325novalis.html</link>        <description>The basics about copyright and licensing</description>
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The basics about copyright and licensing<![CDATA[<p>I get a lot of questions about licensing which seem easy to me.  I've
just realized that the cause is probably that people don't understand
all the pieces of the Free Software licensing system.  I say "system"
because the GPL really is like a piece of software that runs on top of
LegalOS XP (home edition).  Even though there are many legal systems
in the world, most countries have agreed to the Berne Convention.  So,
copyright laws are quite similar around the world.</p>

<p>So, here's a primer:</p>

<ol>
<li><p>Copyright law grants to copyright holders some exclusive rights.</p>

<p>a. These rights include copying, modification (what copyright law
calls "preparing a derivative work"), and redistribution.</p>

<p>b. If you write software, you're probably the copyright holder, unless
you are at the time working for some company as an employee.  You
don't have to do anything special to obtain a copyright.  As soon as
you save the document, pixies sneak into your computer and deposit the
copyrights directly onto the document.  But it's still a good idea to
use copyright notices.</p>

</li>
<li> <p>Exclusive means that the copyright holder gets to decide who can
exercise these rights.  </p>

<p>a. In order to let someone else exercise these rights, the copyright
holder issues a license.</p>
</li>

<li><p>If someone exercises the rights outside the terms of the license,
they're infringing the copyright.</p>

<p>a. We speak of these as "license violations".</p>

<p>b. Because the copyright holder is the only one whose legal rights
have been infringed, they're the only one who can enforce the license.</p>
</li>
<li><p> Sometimes, a copyright holder wants something very close to, but
not exactly, standard terms.  In this case, they can issue an
exception to the license permitting this.  That's effectively a
modification of the license which makes it strictly more permissive. </p>

<p>The copyright holder can do this because of (2) above.</p>

<p>There are at two common cases of this:</p>

<p>a.  The standard terms don't permit linking to a library which
the copyright holder wants to permit linking to.  FSF has written
exceptions for this case.</p>

<p>b.  Someone has convinced the copyright holder that they should be
treated specially and have rights above the standard terms.  Perhaps
this is because they have paid the copyright holder.  Because the
terms for this can vary wildly, and can sometimes support proprietary
software, FSF doesn't have standard text for this.</p>
</li>
<li><p> You can also assign your copyright.  By way of analogy, licensing
software to someone is like inviting them to visit your house;
assigning copyright to someone is like selling them your house.</p>

<p>a. You might want to assign your copyright to someone else if they
promise to do the work of enforcing the license, or they otherwise
won't take your patches.</p>
</li>

<li><p> We maintain a <a href="/licensing/licenses/license-list.html">list</a> of free software licenses.  A license gets on
this list by consensus of our licensing committee.  But the committee
isn't a bunch of alchemists.  They don't even have pointy hats.  They
just look at the terms of the licenses.  Decisions are made based on
the <a href="/licensing/essays/free-sw.html">Free
Software Definition</a>.  </p>

Usually, you can tell if a license is a Free Software license by
matching its terms to other licenses in the license list.  This is not
to say that a license which consists only of terms from other Free
licenses is ncessarily a free license.  For example, if I took only
section 11 of the GPL and called it my license, it would (a) not be a
license and (b) not be free.  But a license that differs from another
only in the name of sponsoring organization will be judged the same.
</li>

<li> <p> We encourage the use of standard licensing terms. </p>

<p>a. Writing a new license, rather than using an existing standard
license, is a bad idea because it increases the burden on people who
want to re-use your software.  They have to understand some new set of
terms.  And then they ask me to tell them if it's a free software
license.</p>
</li>
</ol>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>novalis</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:40Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/20050425novalis">        <title>Font Licensing</title>        <link>http://www.fsf.org/blogs/licensing/20050425novalis</link>        <description>By David "Novalis" Turner</description>
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By David "Novalis" Turner<![CDATA[<p>There has been some recent confusion about font licensing.  Since I
wrote the <a href="http://www.gnu.org/licenses/gpl-faq.html#FontException">font exception</a>, let me tell you a bit about where we are,
and how we got there, and what this all means to you.
</p><p>
First, in the US, the copyright status of fonts is somewhat confused.
A font face -- that is, the look of a font, is not copyrightable (see
Eltra Corp. v. Ringer, 579 F.2d 294 (4th Cir. 1978)).  But font
"programs" (truetype fonts, for example) are.  Another ruling has
extended the definition of "programs" to include certain outline data.
Why this outline data is not equivalent to a font face, nobody knows.
Helpfully, the copyright office has also issued contradictory
statements on this.  I don't know how font copyright works in other
countries.
</p><p>
What this means is that no font is going to affect the
distributability of a printed document in the US.  Further, merely
referencing the font (as in the <abbr="Cascading Style
Sheet">CSS</abbr> <code>font-face: caslon;</code>) does not create a
derivative work of that font. So why did we worry about font licensing
at all?
</p><p>
The situation we were considering was one where a font was embedded in
a document (rather than merely referenced).  Embedding allows a
document to be viewed as the author intended it even on machines that
don't have that font installed.  So, the document (a copyrighted work)
would be derived from the font program (another work).  The text of
the document, of course, would be unrestricted when distributed
without the font.
</p><p>
This isn't an artifact of the GPL; it's just the way fonts work.
Proprietary fonts often explicitly forbid embedding.  So, if you want
to send your document off to a printing service, the printing service
needs to buy another copy of the font.
</p><p>
I was unhappy with even this amount of influence for fonts, because
(a) it's rarely what font authors intend and (b) it's possible that
some applications do embedding behind the user's back.  The situation
seemed to me to be similar to the case of the runtime libraries which
GCC automatically includes in its output (and which are licensed to
permit inclusion in proprietary software).  So, I wrote the font
exception you see on our web site.  
</p><p>
The reason the exception is so limited is that we're worried about
someone extracting a font from a document, and redistributing it.
Extraction is, in my view, the major issue that a font license must
confront.  Because I haven't been able to come up with a license which
correctly handles embedding and extraction in all cases, I've
restricted this exception to unaltered fonts.  This means that someone
can't use embedding as a way to distribute a modified version of a
font under restrictive terms.  If you have suggestions for how to
write a license which better handles extraction, please let us know.
We haven't had time to give this as much thought as we've given some
of the other issues involved in free licensing.  We're especially
interested in hearing from font creators at <a
href="mailto:licensing@gnu.org">licensing@gnu.org</a>.
</p>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>novalis</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:40Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/2007-03-28-gplv3-grandfather">        <title>GPLv3: A grandfather clause, but not for Novell</title>        <link>http://www.fsf.org/blogs/licensing/2007-03-28-gplv3-grandfather</link>        <description></description>
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<![CDATA[<p>We released <a href="http://gplv3.fsf.org/gpl3-dd3-guide">the third discussion draft of GPLv3</a> this morning, and already
we're seeing a lot of interest in the changes we've made.  We're definitely
looking forward to discussing these issues with you all to help us write
the best free software license we can.</p>

<p>Until now, the drafting process has been relatively quiet&mdash;we've heard
your comments, and addressed them as best we can in the changes we make and
rationale documents.  As we start to finalize the license, we want to make
this process even more public, so I'll be writing pretty regularly about
the issues that have come up.  Hopefully this will help people better
understand our thinking, and generate even better discussion.</p>

<p>One point in particular that's drawing a lot of attention already is the
bracketed clause in section 11.  We've proposed language that would
prohibit distributors from entering discriminatory patent deals like the
one between Microsoft and Novell; the text in brackets is still under
consideration, and would make that effective only against deals that were
made starting today.  If the text is removed, the draft would
be "retroactive" because it would prohibit companies from distributing GPLv3ed software if
they've already entered such a deal.  That's as far back as it can go&mdash;we
don't have a magic trick to retroactively stop those companies from
distributing software under GPLv2.</p>

<p>So, if the text in brackets is adopted for the final version of the
license, it is true that this would grandfather in Novell.  That's not the
reason we're considering it, though.  After all, that deal would still be
affected by the previous paragraph, forcing Microsoft to offer its patent
protection to everyone instead of just Novell's customers.  At the same
time, a number of other companies who distribute free software are worried
that our language will affect other kinds of patent agreements they've made
that aren't harmful to the community, like patent cross-licenses.  If you
want to learn more about this, the <a
href="http://gplv3.fsf.org/gpl3-dd3-rationale.pdf">rationale document</a>
has details.</p>

<p>We're still considering the issue, and want to hear more about it.  We
would also like to know how you feel about this grandfather clause in
general; perhaps you can suggest alternatives that would help us better
accomplish our goals.  Please <a
href="http://gplv3.fsf.org/comments/gplv3-draft-3.html#gpl3.licensingpatents.p3">comment
on the draft</a> and let us know.  And make sure you <a
href="http://www.fsf.org/blogs/licensing/RSS">subscribe to our RSS feed</a>
to hear more about other issues surrounding GPLv3.</p>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>brett</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:40Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/2007-03-29-gplv3-faq">        <title>GPLv3 FAQ now available</title>        <link>http://www.fsf.org/blogs/licensing/2007-03-29-gplv3-faq</link>        <description></description>
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<![CDATA[<p>I've written a brief <a href="http://gplv3.fsf.org/dd3-faq">FAQ about some of the changes in the latest draft of GPLv3</a>.  It addresses some of the big questions that have come up in the recent discussions about the license, and I'll add more answers as I see them.  If you think I'm missing something, please <a href="mailto:brett@fsf.org">send me an e-mail</a> and let me know.</p>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>brett</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:40Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/2007-03-29-gplv3-saas">        <title>GPLv3 and Software as a Service</title>        <link>http://www.fsf.org/blogs/licensing/2007-03-29-gplv3-saas</link>        <description>The blogosphere has started buzzing with the suggestion that GPLv3 isn't going to address the so-called "ASP loophole," where users interact with software over a network but never see source.</description>
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The blogosphere has started buzzing with the suggestion that GPLv3 isn't going to address the so-called "ASP loophole," where users interact with software over a network but never see source.<![CDATA[<p>I think <a href="http://www.linux-mag.com/id/3017/">Bryan Richard started the ball rolling</a>.</p>

<p>In the second draft, this was addressed in section 7(b)4, which would've allowed licensors to optionally add a requirement to their code so that source would remain available even when the software was running as a network service.  The language we proposed got the job done, but it was not an elegant solution.  Proponents of the requirement&mdash;and I include myself among them&mdash;supported the goal but were unsatisfied with the execution.  The wording in draft two left open a lot of bothersome questions.  For example, it required that you maintain certain source delivery mechanisms that were in the code.  But what if you modified the code to talk over a different protocol?  Something like DNS that doesn't really support delivering files?  I'm not sure it's always a horrible thing to dictate technology to accomplish your policy, but it's definitely less than ideal, and 7(b)4 was a shining example of it.  Even worse, the clause had the potential to make GPLv3 compatible with onerous licenses, with obnoxious terms akin to the BSD advertising clause.</p>

<p>So we've come up with a better solution.  We're going to write a new license, version 2 of the <a href="http://www.affero.org/oagpl.html">Affero GPL</a>, that solves this problem in a more general way and doesn't dictate technology.  GPLv3 is going to be compatible with AGPLv2; you can see the this in section 13 of the latest draft.  This provides everyone with much the same benefits that 7(b)4 did: people who want their source to be available over a network will use the Affero GPL&mdash;not much different than using an optional requirement&mdash;and will still be able to build on top of all the GPLed code that's out there.  And then this approach has additional advantages over 7(b)4: it'll be less of a technology hack, and people who want to avoid code with this requirement can just blacklist the AGPL, and not have to worry about a list of additional requirements.</p>

<p>We're going to draft AGPLv2 just as publicly as our other licenses.  Initial language is circulating among the first stakeholders, and once we have something ready to publish, we will.  For those of you who have been writing about this, I think you're really going to like what you see.  Just please have a little more patience.</p>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>brett</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:51:59Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/2007-05-08-fdl-scope">        <title>What counts as a "modification" under the FDL?</title>        <link>http://www.fsf.org/blogs/licensing/2007-05-08-fdl-scope</link>        <description></description>
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<![CDATA[<p>Recently we've been seeing a lot of questions about the FDL's
requirements for different kinds of multimedia work.  People will ask what
they have to do when they use an FDLed image to illustrate an article, for
example, or an FDLed song as part of a movie.</p>

<p>In cases like these where the materials complement each other, we
believe that the end result is a derivative work.  So, in the examples
above, this means that you would need to follow the FDL's terms for
creating modifications when you release your article or film.  Just because
the components can be separated doesn't necessarily mean that they're not
derivative.  For a long time we've held a similar position about copyright
for software: just because a program only optionally makes use of GNU
readline, for example, doesn't suddenly excuse the author from the GPL's
requirements.</p>

<p>If you have a particular scenario along these lines you'd like to ask
about, please feel free to <a href="mailto:licensing@fsf.org">e-mail
us</a>.  We're always happy to answer those sorts of questions.</p>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>brett</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:41Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/2007-08-29-hypervisors">        <title>Hypervisors a no-op for GPLv3 compliance</title>        <link>http://www.fsf.org/blogs/licensing/2007-08-29-hypervisors</link>        <description></description>
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<![CDATA[<p>There's been a whitepaper making the rounds recently which discusses how
a vendor can use virtualization to comply with GPLv3's anti-tivoization
requirements, while keeping separate proprietary software locked down.
Unfortunately, the headlines have had their usual sensationalist slant:
"Can hypervisors circumvent GPLv3's 'anti-tivoization' clause?" they
ask.</p>
                                                                                
<p>That's a pretty easy question.  The answer is no.</p>
                                                                                
<p>GPLv3's anti-tivoization terms aren't quite as broad as some people
apparently think they are.  The license doesn't require that users have
permission to modify all the software on the device; they only need to be
able to modify the code covered by GPLv3 or LGPLv3.  It wouldn't have made
much sense for us to require anything else: even if we said that you should
be allowed to modify all the software on the device, that doesn't help you
much when you can't get the source for the proprietary programs.</p>
                                                                                
<p>So, the fact that GPLv3 allows you to tivoize proprietary software on
devices isn't really news.  Virtualization is one way you could do it, but
it's not the only way.  Anybody pushing a particular solution is probably
trying to sell something.</p>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>brett</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:41Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/2007-09-28-irc">        <title>First IRC meeting wrapup</title>        <link>http://www.fsf.org/blogs/licensing/2007-09-28-irc</link>        <description></description>
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<![CDATA[<p>Work on the GNU Affero General Public License version 3 is starting to
wrap up.  The feedback we've received has helped us understand which issues
in the license are confusing for readers.  I don't think the license itself
is going to see much change as a result&mdash;it would be impossible to
hammer down every single one of these issues, and it's generally
counterproductive to try&mdash;but we are going to try to address those
concerns through other means, such as <a
href="http://www.fsf.org/licensing/licenses/gpl-faq.html">our FAQ</a>.</p>

<p>As part of that process, last Thursday night the FSF Compliance Lab held
an IRC meeting to discuss all things related to the GNU AGPLv3.  We
discussed various different issues surrounding the upcoming
license&mdash;in addition to clearing up some of that confusion and
answering specific questions about what the license requires, we also
talked about how various groups have reacted to it, possible business
models, and more.  Here are a couple of excerpts:</p>

<blockquote><p>
<tt>&lt;bcs&gt; fjl asked: &lt;fjl&gt; One of the comments/questions on the
posted draft was why does the AGPL not take the approach of requiring
source if the program is "Performed" for the public.  That seems the
obvious approach to both the writer and myself.  Is it because that would
somehow turn it into a contract and not copyright issue?<br />
&lt;bcs&gt; The issue with talking about Performance is, quite simply, that
nobody has any idea what it means to "perform" a piece of software.<br />
&lt;bcs&gt; I'm not sure, but I doubt that even Eben would venture a
guess.<br />
&lt;bcs&gt; It is appealing, because it does provide a clean solution.  But
it's tough to conclude that it's legally sound.  We'd rather go with
something that's a little more complicated, that we know works, than
something that's clean but functionally ambiguous.<br />
&lt;thd&gt; Eben has also said in the past that performance has little
conformity of treatment in copyright law internationally.<br />
&lt;bcs&gt; I'd forgotten about that, but you're right, yes, thanks.<br />
&lt;fjl&gt; I had assumed it was running it, analagously to performing
music from a script or libretto or whatever it's called.  I thought this
was somewhat legally established interpretation (IANAL, of course)<br />
&lt;bcs&gt; fjl: That interpretation would make sense to me -- but I've
been told that there is no legally established interpretation.</tt></p>
<p><tt>&lt;johnsu01&gt; NZHeretic asked, Is part of the problem that the
Business sector recognize the business model usage for GPL/LGPL but not for
the AGPL. Might it not be a good idea to produce some study to show where
the AGPL would be truly useful to Businesses ( Keeping a commons open )?<br />
&lt;bcs&gt; I doubt we need to do that.  I think a few companies are going
to do that for us.<br />
&lt;_ivan&gt; &lt;--<br />
&lt;bcs&gt; For all we were slagging on companies earlier, there are a few
who are very interested in the AGPL.  Like all the companies who sell SaaS
to other companies.<br />
&lt;_ivan&gt; that's me :)<br />
&lt;bcs&gt; Like _ivan's company, yes.  :)<br />
&lt;bcs&gt; And companies like SugarCRM, and Alfresco, and Zimbra.  I'm not
saying they're all going to adopt AGPLv3, or have even noticed it, but they
are looking at this issue.<br />
&lt;bcs&gt; And they have a lot of voice in today's Web 2.0 bubble.  So
when they start talking about how important the AGPL, or something like it,
is to them, others will take notice.</tt></p></blockquote>

<p>Thanks to everybody who came by and participated.  It went so well that
we're going to go ahead and do it again, this time at 18:00 UTC on
Wednesday, October 24, in #gplv3-meeting on freenode.  This will be a
general question and answer session; feel free to drop by and ask any
question about any GNU license, past, present, or future.  We hope to see
you there.</p>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>brett</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:41Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/2007-10-18-gplv3-fud">        <title>Busting GPLv3 FUD</title>        <link>http://www.fsf.org/blogs/licensing/2007-10-18-gplv3-fud</link>        <description></description>
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<![CDATA[<p>Section 3 of <a
href="http://www.fsf.org/licensing/licenses/gpl.html">GPLv3</a> is titled,
"Protecting Users' Legal Rights From Anti-Circumvention Law."  That's a
little verbose for a section title, but it's actually the most succinct
name we could come up with that was still accurate.  Section 3 performs a
very specific job: it ensures that people who are merely exercising the
rights that the GPL gives them won't be threatened by laws like the DMCA.
So, if you get some GPLed software that implements DRM, you can take that
part out, and the license will protect you.</p>
                                                                                
<p>I bring this up because we still hear people claiming that GPLv3 limits how
you can use the software.  I'm not sure how else we can respond to this
charge; it simply isn't true.  We've long believed that it should be
possible to use software for any purpose; we said the Hacktivismo
Enhanced-Source Software License was non-free because it limited this
freedom.  GPLv3 has no such limits.  You can use GPLed software to
implement DRM, guide nuclear missiles, or run your own organized crime
syndicate&mdash;just as you can use it to administer a court, run an animal
shelter, or organize your community.</p>
                                                                                
<p>Let's work through one example I saw recently: cell phones.  As far as
GPLv3 is concerned, a cell phone is treated just the same as any other
hardware that includes GPLed software.  You'll need to provide recipients
with the source code to the software, using one of the methods offered by
sections 6(a) and 6(b).  If the software on the phone can be updated,
you'll also need to provide recipients with Installation Information as
well, to prevent tivoization.  And of course, the cellular network provider
can't deny you access merely because you modified the software&mdash;but they
can shut you down if your modifications turn out to be malicious and hurt
the network.  It's all pretty straightforward.</p>
                                                                                
<p>Perhaps I shouldn't be surprised that people are still spreading these
misconceptions, however: a lot of the old confusion about GPLv2 is starting
to come around again, too.  For example, some people have been wondering
what the rules are when you link to some GPLv3-covered code.  They're the
same as they were under GPLv2: the combined work you create needs to be
GPLed as well.  In fact, most of what you learned about GPLv2 can be
applied to GPLv3; changes are the exception, rather than the rule.</p>
                                                                                
<p>Now that GPLv3 has been released and a lot of people are looking at the
license with new eyes, this is a great opportunity to clear up a lot of
this confusion.  If there's something in the license you're not sure about,
check our FAQ, and if you don't find your answer there, <a
href="mailto:licensing@fsf.org">e-mail us</a>; we'll be happy to help you
out.  And if you see these sorts of mistakes in the press or community, let
us know and we'll respond to it appropriately.</p>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>brett</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:41Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/2007-10-23-irc-reminder">        <title>Compliance Lab Q&amp;A Oct. 24</title>        <link>http://www.fsf.org/blogs/licensing/2007-10-23-irc-reminder</link>        <description></description>
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<![CDATA[<p>This is just a quick reminder for you all: tomorrow we'll be hosting an IRC meeting to talk about some of the FUD that's been thrown at GPLv3 lately, and answer your general questions about the license.  Join us on <a href="http://freenode.net/">freenode</a> in #gplv3-meeting at 18:00 UTC, Wednesday, October 24.  GPLv3 has been in the press a lot lately, so we'll have plenty to talk about.</p>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>brett</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:41Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/2007-11-29-lawsuits">        <title>GPL Compliance Lawsuits</title>        <link>http://www.fsf.org/blogs/licensing/2007-11-29-lawsuits</link>        <description></description>
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<![CDATA[<p>There's been a lot of news coverage recently about the <a
href="http://www.softwarefreedom.org/news/2007/nov/20/busybox/">lawsuits
Busybox has filed against GPL violators</a>.  They're getting a lot of
attention because analysts are interested in seeing if the GPL will be
tested in a U.S. court.  But that's not all the big news in the world of
GPL enforcement: there's also a <a href="http://freebox.flouzo.net/">case
in France over the Freebox</a> that's starting up.  The Freebox is a
very popular cable box in France, so it's a high-profile case that's taking
a lot of effort and coordination.</p>
                                                                               
<p>Because so much has happened so quickly, some people have speculated
that developers' attitudes about GPL enforcement have changed.  In reality,
I don't think that's the case.  To put it simply, filing lawsuits isn't
fun.  It takes a lot of time and energy that most people would rather spend
elsewhere.  These are all cases where the developers have tried hard to
amicably work with the violators for compliance, and have been met with
stonewalling and resistance.  Compliance efforts around Freebox have been
going on for years, to no avail.</p>
                                                                               
<p>One of the major goals of the GPL, and one of the main reasons so many
software authors choose it, is to create a commons of software that
everyone can share and build upon.  All these developers would be satisfied
just to see these companies follow the GPL's rules and contribute to that
commons.  Unfortunately, when a company fails to do that and won't respond
to polite requests, legal action is the only major option left to address
the problem.  These lawsuits only demonstrate how serious we all are about
protecting software freedom.</p>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>brett</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:41Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/2008-02-12-logos">        <title>New license logos</title>        <link>http://www.fsf.org/blogs/licensing/2008-02-12-logos</link>        <description>Let users know they're protected by GNU licenses.</description>
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Let users know they're protected by GNU licenses.<![CDATA[<p>Have you released some software under one of the new GNU licenses?  If so, you might be interested in <a href="http://www.gnu.org/graphics/license-logos.html" title="GNU License Logos">our license logos</a>.  We just published a couple for LGPLv3 and the GNU AGPL, in addition to the classic red GPLv3 logo.</p>

<p>You can use these logos on your project web page, or even in the software itself if you want.  It's an easy and straightforward way to let your users know that the software they use and contribute to is protected by a license that puts software freedom first.</p>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>brett</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:41Z</dc:date>        <dc:type>Web Page</dc:type>    </item>
    <item rdf:about="http://www.fsf.org/blogs/licensing/2008-09-sgi-announcement">        <title>Freeing the 3D desktop</title>        <link>http://www.fsf.org/blogs/licensing/2008-09-sgi-announcement</link>        <description>SGI has updated the SGI Free License B and made a huge contribution to free hardware accelerated 3D development.</description>
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SGI has updated the SGI Free License B and made a huge contribution to free hardware accelerated 3D development.<![CDATA[<p>Last week SGI released a new version of the SGI Free License B.  The
terms of this license are identical to the terms of the X11 License,
with an optional notification clause added on for convenience.  It is
a free software license.</p>

<p>Previous versions of the SGI Free License B were nonfree.  Luckily
for us, however, they included this clause:</p>

<blockquote>
  <p>Once Covered Code has been published under a particular version of
  the License, Recipient may... choose to use such Covered Code under
  the terms of any subsequent version published by SGI.</p>
</blockquote>

<p>So, now that SGI has released a new, free version of the license,
users can take advantage of its terms.  SGI has just made a large and
invaluable contribution to free 3D software, and we're very thankful
to them for that.</p>

<p>Unfortunately, today it still isn't be possible for
<a href="http://www.gnu.org/philosophy/free-system-distribution-guidelines.html">free system distributions</a> like <a href="http://www.gnewsense.org/">gNewSense</a> to add OpenGL support
back to xorg just yet—there are still a few legal loose ends that need
to be tied up first.  But we're getting right to work on resolving
those issues, and we're confident that we're going to be successful.</p>

<p>Here's the deal: all of the code that SGI contributed to Mesa is
covered by the SGI Free License B, so that is all free software now.
Most of the code that SGI contributed to xorg is available under this
license too, but there are a few exceptions.  A little bit of the code
was released under the GLX Public License.  That code can be found in
these files:</p>

<ul>
<li><code>proto/glproto/glxint.h</code></li>
<li><code>xserver/GL/glx/glxext.c</code></li>
<li><code>xserver/hw/dmx/glxProxy/glxext.c</code></li>
</ul>

<p>Since that code was originally contributed, two things have happened
in parallel.  First, developers outside of SGI have been changing it
to better meet xorg's needs.  Second, SGI later released their
original code under the SGI Free License B.</p>

<p>Because it has been released under the SGI Free License B, the code in
those files that comes directly from SGI is free software.  However,
we can't make the same assumption about the changes that other
developers made—that code is still covered under the GLX Public
License, and still nonfree.  We need to get permission from those
developers to release their contributions under a free license as
well.</p>

<p>Right now, it looks like there have been somewhere between ten and
twenty people who made changes to code released under the GLX Public
License.  We plan to work with them and the rest of the xorg team to
get their contributions under an appropriate free software license.
We hope that this process will take less than a month.  And once it's
done, a complete, modern OpenGL implementation will be available to
the entire free software community.</p>

<p>Check back at <a href="http://www.fsf.org/blogs/licensing">this blog</a> for progress updates as we get the rest of
this sorted out and ensure freedom for 3D rendering.</p>]]></content:encoded>
        <dc:publisher>No publisher</dc:publisher>        <dc:creator>brett</dc:creator>        <dc:rights></dc:rights>                <dc:date>2010-05-17T20:43:42Z</dc:date>        <dc:type>Web Page</dc:type>    </item>




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